options |
Object
|
optional
Object with the following properties:
Name |
Type |
Default |
Description |
sources |
Array.<String>
|
|
optional
An array of strings to combine containing GLSL code for the shader. |
defines |
Array.<String>
|
|
optional
An array of strings containing GLSL identifiers to #define . |
pickColorQualifier |
String
|
|
optional
The GLSL qualifier, uniform or varying , for the input czm_pickColor . When defined, a pick fragment shader is generated. |
includeBuiltIns |
Boolean
|
true
|
optional
If true, referenced built-in functions will be included with the combined shader. Set to false if this shader will become a source in another shader, to avoid duplicating functions. |
|